M u s i c C o m p o s i t i o n - S o u n d D e s i g n


Versatile Composer: Christian is very experienced in orchestral, electronic, and hybrid music styles, creating immersive soundscapes and bridges the gap between concert, media and experimental music for games and film.
FMOD Expertise: Skilled in implementing dynamic, adaptive music and sound using FMOD.
Sound Design: Capable of crafting everything from ambient textures to impactful sound effects that enhance gameplay and emotional depth.
Experience: Proven track record of delivering high-quality game audio across a range of genres and styles.
DEMOS
Featured Project: Composed the music and created the sound design for Pentaquin: Deeds Of Twilight – a dark fantasy platformer - check it out on Steam.

Music
A selection of my work
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Chamber Orchestra utilizing many different textures
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From the Album "Time Blown Past Falling Sands"
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From the Album "Time Blown Past Falling Sands"
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Amen to Mayhem Soundtrack - with heavy guitar riffs
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Pentaquin: Deeds Of Twilight Soundtrack - orchestral leitmotif
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Contemporary Orchestral using wall-of-sound sounds depicting nature
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Video game like electronic music
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Jazzy orchestral with a noir feel
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Orchstral music with a strong melodic element
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Evocative electronic music with beats
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Lush hybrid orchestral
Classically trained...
Christian Mietke is a seasoned composer with over 14 years of experience in the contemporary classical world. His compositions have been performed by renowned ensembles such as Sinfonietta Dresden, Elblandphilharmonie, El Perro Andaluz, Sonat Vox, and Junges Ensemble Dresden, showcasing his depth of musical expression and versatility.
In addition to his classical endeavors, he has embraced the dynamic world of game audio, bringing his unique artistic vision to interactive media for the past 5 years. As both a composer and sound designer, He has contributed to a diverse range of projects, expanding his musical language and leaving a lasting impression on audiences.